Gameplay either ends on day 11 because the "Great and Honorable Leader" decided to invest in "newer technology", or Republia gets overthrown into Democria, or vice versa. The game's challenge is derived from trying to deduce what effect the different news stories will have (both on readership and Republian loyalty) and making the most of the news stories presented for any given day by choosing which to show and in what size. The Ministry of Media tasks the Editor in Chief with both expanding readership and increasing loyalty, while the rebels ask the Editor in Chief to run damaging stories while still increasing readership. New stories appear as the clock counts down toward press time. It either takes place in a universe similar to.
Gameplay consists of dragging different wire stories from the left side of the screen to the newspaper template on the right. The Republia Times is a precursor to Papers, Please, created in Flash as a warmup entry for Ludum Dare 23. Several primitive storylines play out in the headlines of stories that the Editor in Chief chooses from, including the marriage and divorce of two famous actors, the increasingly clear unpreparedness of the Republian military, the defection of celebrities to Antegria, and increasingly tumultuous weather as the rebellion gains steam.
If he does not, at the end of 11 days he is told his post is no longer required, and his family have been killed off. Here is a TV map of the late games on CBS, courtesy of 506 Sports: Pittsburgh and Buffalo will be the game the majority of the United States watches, despite the Bills being two touchdown. If he complies, the rebellion is successful but his family is killed and the new state of Democria tasks him with producing the same propaganda that the Republian Ministry of Media did. The Editor in Chief's family is held by the government, and their privileges and continued survival are contingent on the Editor in Chief performing adequately.Īs the game continues, the wire service is hijacked by dissidents who instruct the Editor in Chief to start running damaging stories in order to increase support for the rebellion. However, in The Republia Times, the player-character is the Editor in Chief of the state controlled newspaper in Republia, which has recently ended a war with Antegria.
The Republia Times can be played for free at .Īs in Papers, Please, the protagonist is a nameless bureaucrat tasked with competing against the clock in order to fulfill his mandate for a totalitarian state that is recovering from a lengthy war. The Republia Times is a much simpler game than Papers, Please, with less ethical complexity and a more cynical conclusion. Their visual styles also imitate obsolete computers (a style also used in Pope's other game, Return of the Obra Dinn). It either takes place in a universe similar to that of Papers, Please or in the same universe but several years after the events depicted in Papers, Please.īoth games contain several similar themes, the protagonist is responsible for the welfare of his family and is approached by rebels intent on toppling the regime. This mini-course will include asynchronous online discussion, live online sessions, readings, and game The Republia Times is a precursor to Papers, Please, created in Flash as a warmup entry for Ludum Dare 23. This brief course will use readings, media content, online discussion, and game play to consider why one Harvard professor called video games “the future of education.” Activities Integrated into activities as diverse as the military, health care, science engineering, schools, politics, and museums, video games have exploded as a form of learning and persuasion.